Some of the downloadable files are authors' versions or pre-prints. See also the respective disclaimers.


  1. Goeke, L.; Quintanar, A.; Beckers, K. and Pape, S.: PROTECT - An Easy Configurable Serious Game to Train Employees Against Social Engineering Attacks. In Computer Security - ESORICS 2019 International Workshops, MSTEC 2019, Luxemburg, September 26-27, 2019, Revised Selected Papers, 2019, (to appear).
    PDF Abstract GQBP19mstecBibtexsecurityserious gamesocial engineering


  1. Aladawy, D.; Beckers, K. and Pape, S.: PERSUADED: Fighting Social Engineering Attacks with a Serious Game. In Trust, Privacy and Security in Digital Business - 15th International Conference, TrustBus 2018, Regensburg, Germany, September 5-6, 2018, Proceedings, Springer, Lecture Notes in Computer Science 11033, 2018, ISBN 978-3-319-98384-4, Acceptance rate: 15 / 29 = 51.7%.
    PDF DOI Link Abstract ABP18trustbusBibtexprivacysecurityserious gamesocial engineering
  2. Kipker, D-K.; Pape, S.; Wojak, S. and Beckers, K.: Juristische Bewertung eines Social-Engineering-Abwehr Trainings. In State of the Art: IT-Sicherheit für Kritische Infrastrukturen, pages 112-115, Universität der Bundeswehr, Neubiberg, 2018.
    PDF LinkBibtexsecurityserious gamesocial engineering


  1. Beckers, K.; Fries, V.; Groen, E. C. and Pape, S.: Creativity Techniques for Social Engineering Threat Elicitation: A Controlled Experiment. In Joint Proceedings of REFSQ-2017 Workshops, Doctoral Symposium, Research Method Track, and Poster Track co-located with the 22nd International Conference on Requirements Engineering: Foundation for Software Quality (REFSQ 2017), Essen, Germany, February 27, 2017., 2017.
    PDF Slides Link Abstract BFGP17CreaREBibtexsecurityserious gamesocial engineering
  2. Sailer, M.; Hoppenz, C.; Beckers, K. and Pape, S.: Förderung von IT-Sicherheitsbewusstheit durch spielbasiertes Lernen - eine experimentelle Studie. In Tagung der Sektion ``Empirische Bildungsforschung'' -- Educational Research and Governance (AEPF 2017), 2017.
    PDF Link Abstract SHBP17aepfBibtexsecurityserious gamesocial engineering


  1. Beckers, K. and Pape, S.: A Serious Game for Eliciting Social Engineering Security Requirements. In Proceedings of the 24th IEEE International Conference on Requirements Engineering, IEEE Computer Society, RE '16 , 2016, Acceptance Rate: 22/79 = 27.8%.
    PDF DOI Abstract BP16reBibtexsecurityserious gamesocial engineering
  2. Beckers, K.; Pape, S. and Fries, V.: HATCH: Hack And Trick Capricious Humans -- A Serious Game on Social Engineering. In Proceedings of the 2016 British HCI Conference, Bournemouth, United Kingdom, July 11-15, 2016, 2016.
    PDF Poster Link Abstract BPF16bhciBibtexsecurityserious gamesocial engineering


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